Hearts have weight
Kills add to your health. Deaths strip it away. Every fight changes what you can risk next.

Open access
Lifesteal survival
Every heart is earned
A cross-play Lifesteal server where Java and Bedrock players fight, trade, build, and lose everything in the same world.
Java Edition
Bedrock Edition
The world / 01
No scripted hero. No safe path. The server remembers what players build, break, and take from each other.
Network
Public access
Capacity
5,000 players
Cross-play
Java + Bedrock
Kills add to your health. Deaths strip it away. Every fight changes what you can risk next.
Form alliances, create enemies, and build a name other players remember when the next season arrives.
Active moderation and anti-cheat protect the one thing that matters: a fight decided by players.
Cross-play / 02
Desktop, console, or mobile—the edition you own does not decide who you can play with. Java and Bedrock meet inside one HSF MC network.
One economy · One community · One season
Edition 01
Versions 1.7.2–26.2
Edition 02
Version 26.45 · Port 19132
Core protocol / Lifesteal
Every encounter carries a permanent consequence. Win a heart, lose a heart, or build enough power to decide who gets another chance.

Enter
Start alive
Eliminate
Take a heart
Fall
Lose a heart
Access / Open now